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Thread Statistics | Show CCP posts - 22 post(s) |
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CCP Soundwave
C C P C C P Alliance
543

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Posted - 2012.03.06 18:13:00 -
[1] - Quote
Smoking Blunts wrote:CCP Ytterbium wrote:The skill requirement changes for destroyers and battlecruisers is very tricky to tackle indeed. We fully acknowledge having to re-train for ships you can already fly is not appealing at all.
As said in the blog, nothing is set in stone yet, we are considering various reimbursement options as this is still quite a high level change.
it not just not appealing its crazy. pre patch i can fly all cs's and all dic's. post patch im ******. i either pick to fly a claymore or damnation or a vulture (eos is **** anyhow) and then im screwed for the next 80 odd days retraining for ships i could already fly. you either reduce the ranks of the destroyer and bc skills so reimbursed skill points from the old cover all 4 races, or you just give people all 4 races.
We'll find a suitable reimbursement that makes everyone happy. I'm not terribly fussed about giving away a little extra if it moves we move the ship progression system into a better place.
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CCP Soundwave
C C P C C P Alliance
549

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Posted - 2012.03.06 18:17:00 -
[2] - Quote
DelBoy Trades wrote:CCP Soundwave wrote:We'll find a suitable reimbursement that makes everyone happy. I'm not terribly fussed about giving away a little extra if it moves we move the ship progression system into a better place.
A little extra? you're looking at atleast 8 times more.
We'll sit down and have a chat about it, but what we're looking to do is create a solid ship scheme, not take things away from people. You'll be reimbursed properly. |
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CCP Soundwave
C C P C C P Alliance
556

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Posted - 2012.03.06 18:25:00 -
[3] - Quote
Liang Nuren wrote:Zirse wrote:An easy way to do it would be to put BC V people at racial BCs IV and BC IV people at racial BCs III etc.
Looking forward to the tiericide. So nobody in the game can fly command ships for the next month. I propose we go with Soundwave's promise not to take things away from us.  -Liang
I too, support Soundwaves ideas. |
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CCP Soundwave
C C P C C P Alliance
556

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Posted - 2012.03.06 18:27:00 -
[4] - Quote
Kozmic wrote:Cronus Zontanos wrote:CCP Soundwave wrote:
We'll sit down and have a chat about it, but what we're looking to do is create a solid ship scheme, not take things away from people. You'll be reimbursed properly.
People need to stop freaking about the skill change and just read this. The devs realize how many skill points this could set people back, and should be able to reimburse properly. I'm sure there's someone on the team who's good enough at some math to figure out an algorithm to get everyone set straight on skills. Plus like they said nothing is set in stone. Great Devbolg Ytterbium, really looking forward to how the changes end up working out. Yes - cause God knows CCP never promised anything it didn't follow through. Enjoing walking around your establishments talking to other players in sov-iterated 0.0 with fixed supercaps, are you?
Heaven forbid a game company talk about what they want to do with their game in the future. |
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CCP Soundwave
C C P C C P Alliance
578

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Posted - 2012.03.06 18:59:00 -
[5] - Quote
Makalu Zarya wrote:So let me get this straight...you are going take people who can fly and have flown ALL battlecruisers perfectly and go...sorry we are gonna nerf you, enjoy retraining everything for another 4 months...oh and you can't fly command ships now either, because you have to train bc skill to V for all the respective races?
and same thing for dictors?
am I right or am i missing something here?
You're missing something :) |
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CCP Soundwave
C C P C C P Alliance
598

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Posted - 2012.03.06 19:04:00 -
[6] - Quote
Papa Boats wrote:Bitter vet checking in. I am really annoyed about having to retrain destroyer and BC for 3 races to have them all maxed again. I am at 90mil+ SP and currently have every T1 and T2 ship available to me. I have all T2 weapons at my disposal. I like it this way as I am able to use the very best ships and weapons whenever I need them. I worked hard for this and feel that this would negativly impact the few players who hate supercaps online the way I do.
As I feel what should happen if the racial destroyers and BC if it goes through should be. SP and cost of SB should go back into the pilots account. Also all SP and costs for command ships and interdictors should go back to the pilot. Furthermore any further skills and capital ships that require these ships should be dropped.
I say this for a couple reasons. I will not retrain 4 racial destroyers just so I can fly an interdictor thats outperformed by a HIC which I do not need to train for to have the better and stronger ship. Also for command ships why would I need this skill as the ships do not always match up. I am in the CFC meaning the CMD ship I need is either the cald or minm ships. While the capital ships I fly are the Thanny and the Moros. It is going to make it extremly difficult and add lots of time to getting me into my capital ships if these changes are not well thought out.
No one is saying you have to retrain them. Our principle for the reimbursement here will be "if you could fly it yesterday, you can still fly it today". Ytterbium will post the further details of this once it's written up. |
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CCP Soundwave
C C P C C P Alliance
598

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Posted - 2012.03.06 19:09:00 -
[7] - Quote
CCP Soundwave wrote:Papa Boats wrote:Bitter vet checking in. I am really annoyed about having to retrain destroyer and BC for 3 races to have them all maxed again. I am at 90mil+ SP and currently have every T1 and T2 ship available to me. I have all T2 weapons at my disposal. I like it this way as I am able to use the very best ships and weapons whenever I need them. I worked hard for this and feel that this would negativly impact the few players who hate supercaps online the way I do.
As I feel what should happen if the racial destroyers and BC if it goes through should be. SP and cost of SB should go back into the pilots account. Also all SP and costs for command ships and interdictors should go back to the pilot. Furthermore any further skills and capital ships that require these ships should be dropped.
I say this for a couple reasons. I will not retrain 4 racial destroyers just so I can fly an interdictor thats outperformed by a HIC which I do not need to train for to have the better and stronger ship. Also for command ships why would I need this skill as the ships do not always match up. I am in the CFC meaning the CMD ship I need is either the cald or minm ships. While the capital ships I fly are the Thanny and the Moros. It is going to make it extremly difficult and add lots of time to getting me into my capital ships if these changes are not well thought out. No one is saying you have to retrain them. Our principle for the reimbursement here will be "if you could fly it yesterday, you can still fly it today". Ytterbium will post the further details of this once it's written up.
Not empty quoting. |
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CCP Soundwave
C C P C C P Alliance
598

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Posted - 2012.03.06 19:11:00 -
[8] - Quote
The Economist wrote:Are you ******* insane? Not only is this a complete and utter waste of time and resources but it's badly thought out to boot. I have a character with all racial frigate and cruiser skills at 5 as well as destroyers and battlecruisers 5. Are you honestly going to make me train 4 racial bc and destroyer skills to 5 to have access to the same ships and get the same performance? Seriously? No bs 5 req for caps? **** off. If you go ahead with this are you going to give us all back a month of training time? Why not let everyone start with bc 4, make it take 1 week to get to min bs 4 then give everyone a free carrier for training the skill; hyperbolous I know...but what a funny coincidence that caps requiring only bs lvl 4 is an un-expected side-effect from trying to "maintain progression consistency"...yeah people have been crying about this for 8 years.  T2 skill progression; personally I always liked it, imo it actually gives you a nice steady progression which forces you to try different classes you otherwise might never have looked at. You say having to train assault ships > heavy assault ships > command ships is redundant; I say it's an elegant system. So far this seems to be Eve online: Infernally badly thought out patch. As far as the so-called benefits listed at the end of the blog: ships in need of hp and slots will still need them after you bugger around with skills and tier concepts. Balancing that needs doing won't be done by these changes, is possible now and will still be possible afterwards; likewise looking at a range of ships and seeing if there's one missing....there have been threads on those subjects for years. I'm actually quite worried that someone green-lit this proposal as a valuable way to spend manpower. [Yes I'm a bitter vet knee-jerk posting]
the post above yours |
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CCP Soundwave
C C P C C P Alliance
624

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Posted - 2012.03.06 19:49:00 -
[9] - Quote
CCP Navigator is updating the devblog as we speak :) |
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